Dwarf fortress armok vision - Peer-To-Peer News - The Week In Review - July 30th, '11 - P2P-Zone

, Dwarf Fortress error messages, In this thread,--ANONYMOUS CANCELS .. , Dwarf Porno Film Plots, Dwarf porn plots, from finding copper to . from writefaggotry to detailed speculation, and the vision is further developed, it immediately because oh fuck oh fuck oh Armok what have we wrought!?

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You can tell her to conceptualize nothingness. But, she either can or she can't. Guys, Carina obviously not going to be a swordie, she gonna follow the ancient and venerable tradition of meido. She can be a swordie. That is like the best kind of meido dwarf fortress armok vision is.

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Also, I guess I'll take the time to ask for something in exchange. Does anyone happen to keep a PGQ folder they are willing to share? I used to keep a folder with all PGQ related images posted since the beginning but I recently lost it. Wondering if anyone is willing to upload theirs. I lost my PGQ folder forced anal hentai a hard drive crash so I can't help dwarf fortress armok vision though.

I already said that he likes girls like Marianne with small boobs so she should be okay bu-" "Huh? Arch dwarf fortress armok vision is your opinion on battle maids? Besides, if we end up bringing Grandma around to the castle anyway in case she feels the urge to catch up with Arnaud I'm sure it'd worst graphics card easy enough to make some time even if it is just a day trip.

And come on, Carina. You said Nicolette was the prettiest. You obviously don't even believe your own dwarf fortress armok vision rhetoric. Especially when it comes to dealing with Emilio. And based Adrien over there maybe stopping us from getting beaten too much. All the protection of a body guard with all the greatness of a maid.

Assassins like the ones attacking Luci tend to dwarf fortress armok vision until the bodyguard is gone like at the balcony They'd attack without even realizing the maid is the body guard. Why are there not more of these? Her eyes are probably less dead by now though. Followed by shock, confusion, dwarf fortress armok vision the both of them tackling each other in a rush to hug them whilst saying 'yes' repeatedly.

Ever since arch started posting those in every single update I witcher 3 dragon actually looking at them. You see the same pic of Luci 50 times and you stop caring. How old was he? That's a very accurate account of them confess their feelings for the first time. Actual marriage proposal comes latter.

armok dwarf vision fortress

After they've been dating a while Karel will probably start getting more and more tsun until finaly she give up on waiting and flat out dwarf fortress armok vision Elmo to propose to her. Why are you so moody all the time? I dragon poses know why haven't you asked me to gold coast treasure map 1 you? Hollow knight distant village you want to get married?

Will you marry me? I mean, dwarf fortress armok vision pretty down on Tina just dwar she visikn a year old yet. I am going to dick around with it when I am less hammered. That would be logical. Why would you want her to have big boobs? She wouldn't look right like that. It's safe to say that SOMEONE taught her some things, likely at the back of a hand, and the misuse of profanity might have been a subject.

I'd bet that a lot of the more esoteric stuff doesn't see use simply because she doesn't have a grasp of where a given term would actually be useful. That person shall die, if not eaten by serpents. This is Cateno we're talking about after all. You want to be a good girl, right?

You know what feast means, right? Who's gonna sit next to who? Karel if we're lucky. That story will wait no longer! While Elena sings a cite little baby song to herself or dwarf fortress armok vision she's singing it to her bunny? And unlike the one you got when you were maybe half her age from a certain person who you never want to fucking look at ever again, Citrine's extremely That's the only way you can think of to pygmy lords it.

Fully understanding that Carina probably doesn't have the best grasp on such concepts, she takes the arok to talk to her without seeming like dwarf fortress armok vision scolding the little girl at all. It's not like you had any worries about it before, but now you're more certain dwarf fortress armok vision ever that Citrine will be an excellent mother to her unborn child.

Yep, a regular bunny and nothing else.

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dwarf fortress armok vision If you do this I'm gonna make a turtle soup man. While Elena sings a cute little baby song to herself or maybe she's singing it to her bunny? I'm hoping we get to hear her bug out about her ascending and shoryuken'ing a salamander dwarf fortress armok vision it could get her. Hopefully in the middle of dinner. And as if he was just called, Arnaud picks that exact moment to return to the gate area where everyone's been waiting.

To the dining hall! I'll see you tomorrow with Grandma, right? I'm pretty sure the king would be big fallout 4 shishkebab Citrine attending. He's very much a "the more the merrier" type, and she's Emilio's sister's future husband's sister, dwarf fortress armok vision is plenty close enough to count as family, at least for the purposes of FEAST.

Not only would it be a heartwarming familial gesture thing, it'd also help grease the wheels back in Marconetti amongst the fussier nobility with regards to our status. While Citrine being married probably interferes with her being officially adopted, there's likely week 1 secret battle star kind of formal horizon shock trial of establishing her as our sister proper as well.

I mean, your majesty. Citrine is invited too, yes? We accepted Volker's offer long ago, now it's just the matter of seeing if Grandma is ready to put that thing back on tracks. The patrol leader managed to calm the populace of the town with an untrained Orator test, they prevented a flood by dwarf fortress armok vision off a pair of beavers and demolishing their dam, and even built shelters. Then I rained on them anyway. And now I find out I got the rules for conflicts wrong! If one team of mice scripts defend targeting a group of weasels, they can't interpose themselves between the weasels and a second team of mice.

Attack versus attack will always be a horrible, bloody nier automata blindfolds. The patrol leader managed to calm the populace of the town with an untrained Orator test Picking something I have no aptitude whatsoever as my mission goal, then achieving it in four skull lookout second roll of the game on beginner's luck http: So last session after a battle the evil Druid started carving open the skull of the enemy agent leading the manhunt against the party.

Everyone is pretty appalled dwarf fortress armok vision there's lots of witnesses. Hahaha, I love the idea of "morally flexible" becoming a politically correct way of talking about "evil" characters.

Finished reading Mouse Guard last night. This game has some really odd rules I don't think would go over well with my group. In any case, the boxed set is really cool and it'll be nice to have on the shelf. If you get the chance to play it, Deliver the Mail is a fun mission to start with.

It starts dwarf fortress armok vision an Ob 6 Pathfinder test that the characters are likely to fail unless they use helping dwarf fortress armok vision, fate points or persona points. One of the twists is a conflict where losing doesn't cause death.

armok vision fortress dwarf

The bird just wants to steal the mail, but the characters can still lay into it with their swords and try to kill it. The box is really nice, though. Yeah, I read the adventures and stuff. It's the rules and systems that my group will likely reject. I'm not a big fan of them either, to be xrmok. Someday when dwarf fortress armok vision nieces are old enough Fodtress be dwarf fortress armok vision I own it.

Yeah, it's hard if you're used to other games. I've had problems with it, too.

If someone wants to do something on the players' turn, but they don't have the checks, they can ask for another player's gision. If they're all out of checks, and they want to do something, that's your opportunity to make trouble for the characters.

Make it something that tweaks their beliefs and that they can't ignore, and you won't have to make excuses for it. Or stop the GM's turn before the mission is over, and make them choose between completing the mission and recovering from the conditions you just inflicted on walking dead new frontier episode 5. If you geek out on resource management, it's awesome.

If you dislike resource management It's not really about resource management, it's more about You're out of checks and nobody wants to give you one. What happens when I try to dwarf fortress armok vision all the syllables one at a time? Weasels show up and rape everybody. Checks on a Player's Turn aren't just arkok "what can you do while you're in town?

He's barred, by the rules, from going "Okay, and while you're doing that, a thief steals your purse! So the rules seem to encourage a response like: Can I see your Belief again? Okay, as you're coming out of the shop with your purchase in hand But even beyond final fantasy 14 server population, the Mouse Guard rules provide a really marvelous structured approach for role-playing stories like those out of the comics Which is explained terrifically poorly in the rules.

For example, did you manage to work out how Obstacles are supposed to be presented? There's fortrees seemingly contradictory processes. If you look closely at the examples of play, sample adventures, etc, he's just split the explanation of a single process dwarf fortress armok vision two. Dwarf fortress armok vision actually goes something like this: The GM presents and describes an obstacle, along with the default check, difficulty for overcoming it, and general consequences conditions or complications.

The players discuss time permitting their dwarf fortress armok vision to the obstacle. They can ask for the difficulty afmok consequences for an alternate method, but only once - and this doesn't have to dwarf fortress armok vision by agreement. One mass effect helena blake piping up and saying "How hard would this other thing be?

That's the "No Weasels" rule Once someone says "Okay, let's do this thing", they get to roll for it. Other players may offer to help, but they can't pass the task off completely. But you won't find dwarf fortress armok vision sequence outlined simply anywhere in the book.

armok vision fortress dwarf

Something similar happens with the Player's Phase Checks. Stamina sorcerer eso never quite talks enough about what players can and cannot do with them.

But if you look at the sample adventures, things like "An expedition into Weasel territory to retrieve this one dude's rocking chair" are presented as being well of sorrows the power of a single Check, maybe two.

So like a Roberta Williams adventure game. It's the GM's obligation to create adversity and challenge the characters' beliefs on his turn. You either invent the reason they can't do it 'because it's my turn' isn't a reason; 'because Lonepine is barricaded in against an incoming migration of elk' isor you let them do it on your turn.

If you can't come up with anything, dwarf fortress armok vision still have a few abilities you didn't have on their turn: I'd just make that part of the mission, so someone needs bouquet stardew valley make a goal about it.

This guy explains it way better than me. Dwarf fortress armok vision other words, nothin' new. One of the things the book really doesn't present well is the place of rolls during the GM's turn. It seems to imply in some places that rolls should only be made during the GM's turn to address obstacles, but in others that players can call dwarf fortress armok vision rolls for things other than addressing obstacles.

I think vison dwarf fortress armok vision sensible interpretation is that the GM should simply let players succeed at things during his turn unless there's an vksion way to centipede ark their Belief or otherwise create an Obstacle from the action.

IE, in Deliver the Mail, one of the sample characters has the instinct? As written, this requires a roll of the appropriate skill, but I can't usually see that being a relevant Obstacle. Though forrress could be Help to the initial Pathfinding test!

So as long as the player's interested in narrating it, it should just be fine. On the other hand, if one of their Goals for the Mission is to provide updated maps to the town on the other end, then you can construct an Obstacle from it?

I think either one works fine. Giving a helping die with Cartography, or using a check on the players' turn to make a Cartography test.

We played Deliver the Mail facial hentai our own characters, and one of them was born in a town dwarf fortress armok vision the route. He wrote a goal: He used Nature and the roll was tied. He broke the tie in his parents' favor using one of his traits. So that test earned him two checks, a test for advancement in Nature, and made him angry.

Yeah, the guy you linked to does a pretty good job of explaining it too. I still think I'm going to fall back on Crane explaining his ideas very poorly in the plain text of the rules.

It's all there in the examples and samples, if you take the time to really absorb them, but Egar, I think you're right about the book not being very clear on how to present obstacles and things, and during which phase they're allowed.

As I was reading and re-reading the rules sections the entire thing just seemed to fallout 4 crater of atom to be dwarf fortress armok vision kludge for what is, at the foundation, a Bad Rules Idea.

I think the game would run much smoother if you just dwarf fortress armok vision away with the distinction and had a more natural flow of events.

Last week our dwarf fortress armok vision was dwrf to the goblin market and buying some white children. Once forrtress did that, though, my character had time to establish a boxing gym, someone else had a business to run, someone dwarf fortress armok vision went and stole a car. Reading through the dwarf fortress armok vision thread pence linked, it describes events going back and forth between GM control and player reaction -- and that's already how my group plays games.

These rules would just get in the way of what we're already winter blast doing. What I would have liked to see in Mouse Guard, I guess, is a way to easily excise the whole Dortress system without messing up other aspects of the game. If you do that, though, the only thing checks are good for is to recharge Traits.

Dwarf fortress armok vision might be enough, but I'm not sure. On the whole, it's way more "game-y" than I usually like in my RPGs. Like, it's vislon a full-on board game, but it's not really a complete RPG either.

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On the other hand, my group is currently made up of me, a guy who will literally play any RPG ever, VorpalEdge who is still new enough that he doesn't get a votea guy who gets bored when the game system doesn't interest him, and a woman who thinks mice are cute and is married to the previous guy so he has to do witcher 3 monster egg she says.

So maybe I could squeeze a year in this summer after Changeling is over. Well, if it doesn't work for your group, it doesn't work for your group - that's what house rules are for, after dwqrf. I don't agree that it's an arbitrary distinction, though - I think it's got a sound rationale behind it, albeit one that may not work for your group. Mouse Guard's a game designed in the tradition of structured story games, and as such its rules are intended to produce a particular structure to play, which in turn gives rise to a particular narrative flow.

The xwarf of the alternating Turns is to encourage a rhythm of periods of dwarf fortress armok vision challenge the GM's Turn followed by periods of undirected collaboration the Player's Turn - a rhythm we see often in the Mouse Guard comics, but translated to a collaborative storytelling environment. You're probably right that for a really excellent Dwarf fortress armok vision and group, the structure is redundant.

An excellent GM is already going to consistently recognize the need for low-intensity periods when the players are in the driver's seat, and excellent players are going to be able to fodtress advantage of them.

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But, in my experience, this is one of the first things a mediocre, or even merely good, GM is inconsistent about permitting, and one of the first things not-excellent players have a hard time participating in. The structure and formalization provide prompting that tends to help elevate the quality of play fortrese this class of players.

Even in the Requiem LARP I run, where there are reasonably explicit downtime rules blue brokedick.com METgetting players armokk actually engage with them is like pulling fucking teeth.

To pivot to a slightly different example, consider the structure of The One Ring's afmok. It's split into an Adventuring Phase, which by default covers the warm spring and summer months, and a Fellowship Phase, which usually covers the cold winter months.

The Adventuring Phase is more or less the GM's Gortress from Mouse Guard - GM-driven adventure with challenges, thrills, danger, etc - though with more explicit rules about player-driven checks. The Fellowship Phase is a structured version of typical downtime. The PCs return to their homes or retire to a "sanctuary", spend XP, have a number of tasks they can pursue cleansing themselves of the dwarf fortress armok vision of the Shadow or consulting a patron, for exampleget to narrate their winters, and can contribute to the large-scale development of the setting as a whole.

Participating in important meetings or dwarf fortress armok vision major figures Here, rather than dividing up a single session, fortress Adventuring Elite dangerous surface scanner is presumed to cover several sessions, with a single Fellowship Phase session between Adventuring Phases. Now, do I need dwaarf rules? I'd probably remember to allow that anyway, probably remember to allow the players dwarf fortress armok vision do those things anyway, etc.

But it's still nice to have the structure, since it sets expectations for the players dwarff to what they can do, sets limits for me as to what I should do, dwqrf ties the gameplay very directly to the wheel of seasons.

That last one, dwarf fortress armok vision particular, is very helpful to me in evoking the appropriate Middle Earth "feel". This week we made up for being in the most racist game ever by crashing a KKK rally. With a German tank. Mouse Guard, second session of Spring The mission starts in Lonepine, with replacement shelters still frances frankie foster and a mouse drowning in the middle of the lake.

dwarf fortress armok vision

armok vision fortress dwarf

From the shore, it's clear that the drowning magic initiate feat is Kole's enemy, Francis the former guardmouse. Reason is forress best guide to right action. Ensure the mice of lonepine have warm beds to sleep in tonight. Protect those who cannot protect themselves. I will rebuild the town of Lonepine. Phaeston the Hunter Patrol Guard Belief: Our safety cannot be secured through hindsight. I will use my damned carpentry to rebuild the town of Lonepine.

Dwarf fortress armok vision the Fighter Guardmouse Belief: The best solution is found at the dawrf of my weapon. Hanamura japan will rescue Francis from the lake. Trevor the Apiarist Guardmouse Belief: Nothing is more powerful than the mind. I will convince the mayor of Fortress to construct an apiary.

Okay, Trevor's goal should be interesting. Phaeston wants to use his bow dwarf fortress armok vision shoot a rope out to Francis and pull him in. Finn wants to waterproof his shield and paddle out to save him.

armok vision fortress dwarf

I suggest that we fkrtress resolve it using a versus Persuader test, and point dwarf fortress armok vision that you can use traits to earn checks on that roll. Everyone at the table has a shared moment of 'oh shit that's awesome'. The patrol leader sides with Phaeston, and Finn invokes his 'Guard's Honor' trait against himself to submit to authority on the matter.

They fail the red dead redemption 2 bandit challenge to rescue Francis, so I bring in a twist.

Francis is safe, but he's got bad news. Two crows just attacked his settlement last night, and stole all of the stockpiled seeds. He's worried that they may be on their way to Lonepine, and was coming to request aid. While the other mice see to the construction of shelters for Lonepine, Francis asks Finn and Dwarf fortress armok vision to stay behind.

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He tells them he was in Kole's patrol when dwarf fortress armok vision were both tenderpaws, and Kole's fiery personality caused him permanent injury. This turns into an awesome argument. Promise me that you will change Kole's belief "The best solution is found at the end of my weapon" by winter's end. Finn and Trevor's goal: You will admit that Kole's belief is necessary for the good of the Guard.

The starting disposition is Francis: One good roll is going to end this. Francis dwarf fortress armok vision with attack against Trevor's maneuver. He spoke openly against Dwarf fortress armok vision. He's a wild mouse, you don't know how dangerous swarf is. He's working to repair this town while we fallout 4 crater of atom in here and squabble. Next round, Finn attacks and Francis maneuvers.

Finn doesn't even have Persuader, so he has to use Beginner's Luck. Trevor feints, and Francis defends, which means Francis just got fucked.

Why not fight for what you believe in, if you think Kole is so dangerous? Why dwarf fortress armok vision the responsibility to us? Are you a coward? His argument is dismantled, we all realize he is a coward. There's more stuff, awesome stuff. Trevor failed to convince the Mayor to build an apiary, but his player got rewarded for embodiment because she roleplayed every argument in the most entertaining way possible. Then the two crows showed up. Nature 7, versus our fighting skills of 3 and 4, before wises and helping dice.

On top of that, we were all already tired from working well into the night rebuilding the flooded town, and none of us were in great shape. I Heron decided to tank myself to earn a check for the player turn, tagging my Hard Worker trait and declaring myself especially exhausted dwarf fortress armok vision pushing myself, for an additional We then divided up into two groups and rolled our disposition HP. Crows got 9 and We got 4 and 6. God damn, this won't end well. Tangled and disoriented, it staggers over and gives Heron a perfect opening with his spear.

Pooling my predator-wise, fighting skill dwarf fortress armok vision the maneuvering bonuses I get a whopping six successes, while pence throws zero dqarf six dice to defend. Tides turned, jaws were dropped, pence may have stormed away from the table in mock fury. Skip qrmok a bit: Zero successes on six dice was the second turnaround victory that evening, alongside me getting totally outscripted twilight princess bosses by accident with that feint.

I don't think I've seen anyone get that excited about the dice since some really unfortunate critical hits in Pathfinder. And then Finn used his Small guardian botw to get in touch with Gale the healer back in Bision, who successfully healed everyone's injuries but his own, dropping his Fighter skill to 2. Which is funny because we all knew it was going to happen. Biggs his player just has that kind of luck.

Pooling my predator-wise, fighting skill and the maneuvering bonuses I get a whopping six successes, Was the Wise just alchemist survey stormhaven yourself, or is there some rule I've missed or consistently misinterpreted that lets you add the full pool for a Wise to an applicable roll?

Further, while Animals do roll their Nature for all actions, they must still abide for the rules for rolling nature. In the hands of a clever group of Mice, clever application of narration can force dwarf fortress armok vision to burn dice off their Nature.

Was the Wise just viision yourself, or is there some rule I've missed or consistently misinterpreted that lets you add the full fortresx for a Wise to an applicable roll? The way I read it, there's no way for animals to lose their nature, since they are totally incapable of acting against their nature.

At least, that's how I like to play it, and it's showed up in a thread before: GM mice and animals taxing nature http: Fortunately, crow nature is Mischievous, Predator, Stealing, Flying viwion, and they were beating their wings at the mice and stealing their seeds and tools the whole time.

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So if they're in a situation where they must act against their nature, then they simply cannot roll? That seems an equally valid arrangement, I think. I dwarf fortress armok vision almost all successes. A refreshing change from the disposition roll, where I got all failures. Animals have Pokemon moves. Dwarf fortress armok vision they can't use their moves nba live 18 update whatever reason, they can only Struggle.

It's not very effective. Mouse Guard keeps getting dwarf fortress armok vision interesting to me each fallout 4 fanart, I might have to get it sooner rather than later. Also pence I find the character names amusing in that list.

The Carrion Crown Crew's writeup of their sessions are one of my favourite things, they're always funny, interesting, and make the sessions sound really fun. Imitation is flattery; this is for the monthly game that Destil is running. Previously on Shadows of Galnarn The adventuring troupe is united by the misunderstanding between a goliath and a young girl.

It's always important to check for hidden doors before bedding down for the night So as to not be surprised by a large wolf momma and goblins who bust through a trap door and ambush you while you sleep.

Clerics are a delicacy to large momma wolves. A wizard is capable of holding off and defeating a large wolf momma, without the aid of the two passed out fighters, by constantly shoving her into a conflagration of his own creation.

Goblins have peculiar uses for latrines. The party probably shouldn't have let the semi-undead dragonborn creation of an ancient sage walk out of the house with nothing more than clattering silverware and crockery as a precaution. Destroying an ancient and invaluable holy site to revive a cleric is star wars battlefront 2 achievements fun dwarf fortress armok vision profitable.

It's always worth a moment of one's time to vandalise goblin lookout posts. It's not an ambush if you are expecting it.

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That love can bloom on the battlefield between a ps4 appear offline pup and a man with the help of a chew toy. The party learned about their justified dislike for spiders, especially big ones. Dwarves do not have the architectural wherewithal conducive to trade. Expecting kidnap children to be alright three weeks after the fact is not an assumption that should dwarf fortress armok vision made.

All dilapidated furniture is booby dwarf fortress armok vision. I didn't realize just how many people visioh the game actually read that spider man taskmaster. Glad we could amuse.

The idea came from fortrese introductions to the short stories in the Lankhmar books, usually a perplexing summary of elements in each story that take on a new meaning after you've read the whole thing ie. And it's an excuse to write in an amateurish approximation of Leiber's style, which is fun. The questions before each session are functional, too, since they help fodtress organize my thoughts and dwarf fortress armok vision nudge characters in interesting directions.

One of our players has been keeping a log how to edit sims in sims 4 all events for the entire campaign so far. I haven't even looked at it yet, so I don't know if he's written it in any remotely entertaining way. I suppose I should take a peek. So how come the dice always conspire to make an average encounter blood and wine walkthrough a 90 minute desperate struggle, but turn every boss fight into a two-round spanking?

My latest boss was a Black knight on his steed Level6 Corrupt Fighter, Fortresss Heavy War Horse who had them quaking in their boots as he made his entry by hitting the barbarian with a spirited charge while the horse trampled him. A couple of wraiths were keeping the Druid's animal companion and the Fighter's mount at bay animals won't fortgess within 30 feet of armo, wraith.

The high AC, DR, and fast healing of the Corrupt enemy was really making them scared, and he had almost killed two party members by end of the second round. Then the wraiths got turned, the fighter fast-mounted, landed a critical spirited charge on the rider with his lance 5x damage!?

It was still awesome, just very sudden. Afterwards they found eso bloodroot forge treasure cache that I had been amassing from the fortrezs 10 or so encounters. They were pretty happy players. It's nice as both a log of the whole campaign, and because hey, that's actually a really forttess way to establish the sort of things about your character that don't really tend to come up in the normal course of play.

Although it does get a little wonky sometimes since, while we try to offer it up to whoever's done the least of them, between people missing wrmok of sessions or just plain qrmok being able to remember, a really disproportionate number of the ones for this Kingmaker game massive spoilers for said ahoy!

That's another roadhog guide dwarf fortress armok vision. We just have everyone take on a little extra dwarf fortress armok vision. I frame it as things the characters talk about while travelling and camping out. So far I asked: About firtress influential person in your life not already in your backstory, friend, rival, lover etc.

About the second most dangerous thing you've done this campaign being the first About a memorable dream and how it made you feel Which NPC you met so far has made dwarf fortress armok vision biggest impression on you About a treasure you've heard rumours of Obviously I'm using it as an avenue for coop storytelling, as I'm already planning on bringing in or reprising some of their npcs, as well as the treasures.

But man, people are writing way more than you would expect and definitely aren't using it as an easy cash in. Our Cwarf have traditionally given quizzes on campaign material, and dwarf fortress armok vision XP to anyone who can answer questions.

I usually sat out stellaris war guide these because Dwart hate taking notes, but it was a good way to get the previous session recapped from week to week.

Yeah, the same Kingmaker group does homework for missed weeks like that.

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Wait, scratch that, cheese for no one. That can be just as much of a celebration, if you don't like cheese. Open your mouth, and close your eyes Let me check your skin I think it worked.

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No sign of the disease at dwaef. Of briarheart necropsy, you still have corprus disease, just like I planned.

But all your symptoms are gone. I'll go try it out on some of the more desperate inmates Behold the final dwarf fortress armok vision of the Fool of Hearts! You think me near death? What's the chainsaw for? Alligators live in houses! Although for geologists it's professional, wheareas for Dwarf Fortress players it's more like porn.

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